Series: Book 4 in the Ender Wiggin series
Rating: Not rated
Tags: Science Fiction, Lang:en
Summary
Children of the Mind Orson Scott Card
returns at last to the story of Ender Wiggin, the child hero
of the Hugo and Nebula award winner Ender's Game, who as a
man found a way to redeem the Xenocide of his youth and
restore the Hive Queen to life. Now his adopted world, Lusitania, is
threatened by the same planet-destroying weapon that he
himself used so many thousands of years before. Lusitania is home to three sentient
species: The Pequeninos, a strange race native to Lusitania;
a large colony of humans; and the Hive Queen, brought there
by Ender. But the Starways Congress fears Lusitania and a
strange virus that it harbors, and they have gathered a fleet
to destroy the planet. Ender's oldest friend, Jane, the
computer intelligence that has evolved with him over three
thousand years, allowed the Starways Congress to discover her
existence when she tried to stop the fleet. Now they are
trying to kill her as well, by shutting down the network of
computers and ansibles in which she lives. They are afraid of
her and of her control over all human communications. Jane
can save the three sentient races of Lusitania. She has
learned how to move ships outside the universe, and then
instantly back to a different world, abolishing the
light-speed limit. But it takes all the processing power
available to her, and the Starways Congress is shutting down
the Net world by world. Soon she will not be able to move the
ships. But there is hope: during the first
trip outside, Ender's mind briefly took control and created
two new beings - replicas of his brother Peter, who was the
Hegemon, and his sister Valentine. These two children of
Ender's mind, together with his adopted children from
Lusitania, are racing against time to discover new worlds, to
influence the Starways Congress to recall the fleet, and to
save Jane by finding a home for her disembodied intelligence
once the Human Network is closed off to her.