Rating: Not rated
Tags: Science Fiction, Lang:en
Summary
Flynne Fisher lives down a country
road, in a rural near-future America where jobs are scarce,
unless you count illegal drug manufacture, which she's keen
to avoid. Her brother Burton lives, or tries to, on money
from the Veterans Association, in compensation for
neurological damage suffered in a Marines elite unit. Flynne
earns what she can by assembling product at the local 3D
printshop. She used to make more as a combat scout in an
online game, playing for a rich man, but she's had to let the
shooter games go. Wilf Netherton lives in London,
seventy-some years later, on the far side of decades of
slow-motion apocalypse. Things are pretty good now, for the
haves, and there aren't many have-nots left. Wilf, a
high-powered publicist and celebrity-minder, fancies himself
as a romantic misfit in a society where reaching into the
past is just another hobby. Burton's been moonlighting online,
secretly working security in some game prototype, a virtual
world that looks vaguely like London, but a lot weirder. He's
got his sister taking over shifts, promised her the game's
not a shooter. Still, the crime Flynne witnesses there is
plenty bad. Flynne and Wilf are about to meet one
another. Her world will be altered utterly, irrevocably, and
Wilf's, for all its decadence and power, will learn that some
of these third-world types from the past can be badass. According to the Guardian, in terms of
influence Gibson is 'probably the most important novelist of
the past two decades'. The Peripheral, which marks a return
to the futurism of Neuromancer, will be adored by Gibson
readers and will also appeal to fans of Ender's Game, Looper
and Source Code. William Gibson's first novel Neuromancer
sold more than six million copies worldwide. Count Zero and
Mona Lisa Overdrive completed his first trilogy. He has since
written six further novels, moving gradually away from
science fiction and futuristic work, instead writing about
the strange contemporary world we inhabit. His most recent
novels are Pattern Recognition, Spook Country and Zero
History, his non-fiction collection, Distrust That Particular
Flavor, compiles assorted writings and journalism from across
his career.